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Apps that think different.

For Apple platforms, with a focus on spatial computing.

See all apps

All apps

Every app is written in Swift, built for Apple platforms and labeled Data Not Collected on the App Store.

OpenReality

A visual app engine.

Interface, logic, 3D and spatial scenes in one editor on Mac. Test on your devices, then export a native Xcode project.

  • Mac
  • iPhone
  • iPad
  • Apple Vision Pro

Learn moreApp Store

The OpenReality editor on a MacBook Pro with a map scene

DarkSight

See space in low light.

A live LiDAR mesh of the room, a large distance readout and gentle haptics when something is close.

  • iPhone
  • iPad
  • Apple Vision Pro

Learn moreApp Store

DarkSight on iPad: a 3.2 m readout over the live mesh of a courtyard

PodcastIntelligent

Create a podcast by describing it.

One prompt becomes a full episode with several voices, written with Apple Intelligence and read aloud.

  • iPad
  • Mac
  • Apple Vision Pro

Swift Student Challenge 2026 Winner

Learn moreApp Store

PodcastIntelligent on a MacBook Pro with three episode cards

MemoryCard

Say hello to spatial memories.

Photos and videos become collectible cards. On Apple Vision Pro, people and pets step out of them into your space.

  • iPhone
  • Apple Vision Pro

First place, 2025 Swift Middle School Challenge

Learn moreApp Store

The MemoryCard library on iPhoneA rainbow memory card on iPhoneA duck memory card on iPhone

GardenLab

Grow a garden in your living room.

Plant, water and learn botany on Apple Vision Pro, with Goose as your guide.

  • Apple Vision Pro

Available on Apple Vision Pro launch day

Learn moreApp Store

GardenLab in a room on Apple Vision Pro

Compare

OpenReality DarkSight PodcastIntelligent MemoryCard GardenLab
CategoryDeveloper ToolsUtilitiesEntertainmentLifestyleEducation
Built foriPhone, iPad, Mac, Apple Vision ProiPhone, iPad, Apple Vision ProiPad, Mac (also runs on Apple Vision Pro)iPhone, Apple Vision ProApple Vision Pro
RequiresiOS, iPadOS, macOS or visionOS 26iOS, iPadOS or visionOS 26iPadOS or macOS 26iOS or visionOS 26visionOS 2
HighlightsVisual editor, device testing, Object Capture, Xcode exportLiDAR mesh, distance readout, hapticsFoundation Models, multi-voice narration, Singing ModeLiveSpatial, Recollections, HapticVision, AES-256Room analysis, Goose assistant, VoiceOver
LanguagesEnglish44181216
PrivacyData Not CollectedData Not CollectedData Not CollectedData Not CollectedData Not Collected

What they share

Different apps. The same care.

Native, in Swift.

SwiftUI, RealityKit, ARKit and Apple Intelligence, used the way they were designed to be used, on the devices each app was made for.

Data Not Collected.

That is the privacy label on every one of these apps. What you create stays on your devices, or in your own iCloud.

Accessible by design.

VoiceOver, Voice Control, Larger Text and Reduce Motion are part of the design, along with ideas of their own, like HapticVision in MemoryCard, which lets you feel distance in a photo.

Ready for Apple Vision Pro.

Every app runs on Apple Vision Pro, and several were designed for it first, from immersive scanning to rooms full of memories.

Where it started

Day Water.

The first app, a simple water tracker, reached the App Store when I was 10. It has since been retired, along with about a dozen early apps that followed it. Each one taught something the apps above still use.

For developers. GlassIntroKit and SwiftDelta are free and open source: a first-launch intro made with Liquid Glass and Metal, and a terminal app that checks a project before an Xcode upgrade. Open Source